![]() Xcode import: Generate a Class diagram of an Xcode project automatically.įor the complete manual, visit our website! Tables: Group shapes using tables, making it easy to add new rows or columns of your template shape. Photoshop export supports the export of OmniGraffle layers to Photoshop layers. Resolution-independent Display Scale: When zoom is at 100%, match an Apple point, PostScript point, or screen pixel. Combined shapes can now be uncombined into their component shapes. Non-destructive shape combinations: Easily create new shapes using combinations of existing shapes (with support for union, intersection, and subtraction). You can set the X and Y coordinates of a selected vertex point. New controls specify which edge or center of an object is reflected in the Geometry Inspector. Layers can now be toggled between normal and shared. Shared layers: Easily update common elements that you'd like to display on multiple canvases. Visio import/export: Open Microsoft Visio® documents (VSD or VDX) directly in OmniGraffle, as well as Visio stencils (VSS) and templates (VST). PRO FEATURES (AVAILABLE WITH IN-APP PURCHASE) Convert lines to shapes: turn a line’s stroke into a shape with easily editable Bézier points. Convert text to shapes: convert text to make tweaks to character shapes or add complex styling. Artboard Layers: Use artboards to set up advanced, exportable elements, or as another way to organize your canvas. NEW PRO FEATURES (AVAILABLE VIA IN-APP PURCHASE) SVG import: paste in SVG code or import SVG files directly to OmniGraffle. Keyboard Shortcut Sets: customize every menu bar command and tool with your preferred shortcut, or choose from a few different sets from popular apps. Infinite Canvas: make your canvas expand automatically in one, two, three, or all directions. ![]() Batch exporting, filling set dimensions, and previews are all included. New Export Panel: With just a few clicks, export your graphics in multiple resolutions, perfectly named and organized. Point Editor Tool: Immediate access to each and every point on a shape. Unified Sidebar: improved interactions with objects, layers, and canvases in a newly organized sidebar. NEW FEATURES (AVAILABLE VIA IN-APP PURCHASE) After the trial, you can continue to use OmniGraffle to view documents for free. With the free two week trial, you can try all of the features of Standard and Pro without buying anything. Elegantly organize your Infinite Canvas in a brand new Sidebar and improved inspectors. If you need help, please email 7 is an entirely new version with improvements as fine as tweaking individual Bézier points in typography and as broad as the artboards your type is laid out in. Double-check that you purchased a prior version from the App Store via the “Purchased” tab in the App Store app. IMPORTANT UPGRADE DISCOUNTS FOR CURRENT OMNIGRAFFLE OWNERS:ĭiscounts and free upgrades to OmniGraffle 7, both Standard and Pro, are only available to those who purchased an earlier version from the App Store. Create everything you can imagine in the ultimately scalable and easy-to-use app for precise, beautiful graphics. Free 2-week trial.ĭesign and build incredible graphics, diagrams, process charts, website and app wireframes-from the painlessly simple to the infinitely complex-inside OmniGraffle 7. Set lyrNotes to layer “METADATA + Brand background” of oCanvasĮnjoy! Comments and suggestions are welcome, as always.Creative productivity. Set oCanvas to canvas canvasNumber of theDocument Repeat with canvasNumber from 1 to canvasCount Set canvasCount to count of canvases of theDocument Tell application “OmniGraffle Professional 5” Here’s the AS to turn on all the Notes layers and page backgrounds, for example: We don’t even have to export this page to make it work. Now, clicking ‘Check syntax’ and ‘Run script’ executes that AppleScript. On these buttons, we use the ‘Runs a script’ option and paste in some AppleScript: We make another canvas (or page) and put some buttons on it. Layers within an Omnigraffle canvasĪll the layers in our Omnigraffle canvas. A ‘Notes’ layer specific to the canvas, and a shared ‘METADATA’ layer displaying page name, number, revision, and other information. Turning them off on each page can be a real drag, and no one gets a good feel for app flow with them cluttering the view. Now what? Preparing the prototype Now the problem is what to do with all the annotations, text commentary, and page backgrounds that are included with a traditional wireframes, but are visual noise in your prototype. On every page that has that shared layer, you’ve made persistent navigation. You can tell Omnigraffle to navigate to another canvas, zoom, highlight or center on the current canvas.
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